There is a gap between life and death.
During the adventure, the player will confronted with the beautiful and joyful, but also with sorrowful and sad moments in the life of the fox. These moments were already happened, because they are memories.
Walking alone in the forest?
Discover the forest.
My name is Florian Haase and I am the creator of this project. Besides all this I am finishing my master studies at the HAW Hamburg. I am working part-time as a game designer in the field of serious games and gamification at the BIBA – Bremer Institut für Produktion und Logistik GmbH. My main motivation for starting this private project in July 2017 was to create a game which visualizes my idea of a new style for dealing with challenging topics like death and distressing experiences in childhood.
Everything started in July 2017. The project was named “project phuks”. In October 2017, I finished the first prototype and went public in northern Germany at the genial-verpLANt local area network party. The kind words and lovely feedback from the testers were a big motivational push to keep on doing the project. I decided to work on the game further. In spring 2018, Me got his name, the project got his name. One big milestone I reached in July 2018 with the submission of the second prototype to the PLAY18 festival.